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Player-Based Design
Ed Fishman’s Global Gaming Group asks players what they like—and then designs their slot games.
by Frank Legato


   
As a slot player, chances are you have never heard of Benny Sum. But as a slot player, it is almost certain you have seen his work.

Sum is one of the foremost designers of slot games in the business. When he worked for Bally, he designed the look and format of the legendary Game Maker multigame unit, as well as many of Bally’s classic reel spinners. After he started working as a hired gun for the slot manufacturers, he was responsible for development and design of many games that have become industry standards: Aristocrat’s Wild Cougar; Shuffle Master games like Press Your Luck and Hollywood (now owned by IGT); Konami games like Rocky, Most Wanted, and Hot Dawgs; the original Shuffle Master version of Let’s Make A Deal; and Marvel Comics–themed slot games like The Amazing Spider Man.

If you frequent Class II Native American casinos, it is almost certain you’ve seen Sum’s work, since he has designed some three-quarters of the electronic bingo slot games sold to Indian casinos by leading supplier Multimedia Games.

Ed Fishman knew of Sum’s work as well. Fishman was the founder of Players Club International, credited with creating the concept of the slot club, comps, and even gaming tournaments. More recently, Players Club was a casino operator in several jurisdictions, before Fishman sold off his casinos to Harrah’s and other operators. He then got into the business of securing licenses for branded slot games, and then selling them to the manufacturers.

Last year, Fishman was looking for a new venture, and ran into Sum in Moscow, where Sum was providing games to the burgeoning casino industry there. They decided to join with a third partner, longtime Fishman financial associate Steven Meistrich, to form a new company, one that would create slot game content with a specific mission in mind—to make games according to what players already want in a slot game.

The new game maker, called Global Gaming Group, is already doing brisk business. The company’s designers have churned out a remarkable 36 new slot games for the Russian market in 12 months, and the orders are still coming in—they estimate that they will produce twice as many titles next year. Back in the States, the company has designed three games being introduced at the G2E show by Progressive Gaming International (formerly Mikohn)—the music-themed Dick Clark Rock Roll & Remember, Ed McMahon Million Dollar Madness, and KISS, themed around the legendary rock group.

All of these games will contain elements that players love, because all of them were designed after the company looked into what specific players in specific markets like.

“First, we do a demographic study, of men, women, age groups, tastes—we use that information to develop names and concepts of different themes,” explains Sum. “Then we use that information to create product clearly from the standpoint of entertainment value.”

The result is Russian games designed for the Russian market, games with Latin themes for places where there is a heavy concentration of Latinos, Chinese-themed games for heavy Asian markets.

The game features will reflect what the players like. The Russian market, for instance, consists of a young, predominantly male demographic. Russian players like Australian-style video slots, with an “auto-play” feature—they hit the spin button once, and then sit back and watch the show as the machine does the rest. “We’ve developed colors—blacks reds, very sexy—specifically for that Russian demographic,” says Meistrich. “Additionally, we’re one of the few slot companies with multiple languages. At G2E, we’re introducing a game in which the player can choose from five different languages—English, Spanish, Russian, Italian and Chinese.”

A few manufacturers let the casino choose a language from the computer system in slot games, but the Global Gaming Group slots will be the first to let the player choose his or her language. Additionally, when a player switches the game to Chinese, Spanish or another language, not only the game features you see on the screen will change. Information on bonus features, pay schedules, even help menus will all be switched to the new language.


Culturally Sensitive

It’s all part of what Fishman calls “culturally sensitive” game design. “We began to focus on various segments of the slot market worldwide, talking with people, spending time on the casino floors, finding out what they like,” he explains. “For themes, content, features and sequencing, the idea is to design games for the people who are playing them, instead of saying, ‘Here’s our game—play it.’”

He says games such as Aristocrat’s George Lopez slot, featuring the Latino comedian, will be available from Global Gaming in Spanish, particularly in California. Games sold in the Russian market will include the Chinese language to accommodate Asian players there. Other markets around the world will receive similar attention. “Eastern Europe, South America and especially Asia need lots of game content,” Fishman says. “And content needs to be designed with the player in mind.”

In the United States, this player-based design is likely to result in games designed for players in specific regions, he adds. “We already design a game with cityscape themes,” he says.

Meistrich adds that U.S. game design in the near future will be driven by where the new casinos appear, as new markets crop up in Pennsylvania, New York and elsewhere. “Regionally, we suspect we’ll be making a strong impact when Philadelphia opens up,” he says. “We will probably develop games a little more thematically for the East Coast. We have intellectual property and themes developed for specific areas in the Midwest as well. With server-based games coming on strong, this becomes more economically feasible.”

   
By “server-based games,” Meistrich means the coming wave of slot games that will be downloaded from a central server to player terminals on the casino floor. It will be a few years before this method of game delivery is widespread in the casino industry, but all of the major slot manufacturers are already planning on it, and vendor Cyberview Technology already has a server-based system approved for the Native American markets. Basically, it means the slots on the floor can be switched out to a new denomination, or an entirely new game, from a remote location. Fishman says he started his company in anticipation of the day when casinos will have banks of slots in a server-based system that need an extensive library of game content from which the player can choose, picking from a menu of games.

“Once that happens,” notes Fishman, “we believe gaming manufacturers will draw strength from software, because we believe hardware (the slot cabinet and peripheral devices) have become a level playing field. What will set manufacturers apart in the future will be content. The industry will need a lot of gamed content, and our goal is to provide a library of games to be chosen by the players, not the operators.”

Global Gaming Group is gearing up fast to meet this challenge. The company started up last year with seven employees; it now has 31, with plans to launch at least 70 new games in the coming year.

Players are already responding to the new games, particularly in the region that is the company’s first success story, Russia. In addition to features and content of the games themselves, what is distinguishing the Global Gaming Group is the beautiful artwork on the games it produces. “What we have done is taken art to a different level,” says Sum. “Our designers are designers first, followed by computer skills. It is easy to teach an artist how to work a computer, but it is very hard to teach technicians how to become artists. We have designers ranging from people who happen to be talented in art to people with master’s degrees in fine arts. Regardless of their training, they go through our internal training all over again. It gives us an edge in quality.”

So, if you are in Philadelphia in a couple of years playing a slot in one of the new Pennsylvania casinos and find a game featuring a cheese-steak bonus, it’s a good bet it was designed by Global Gaming Group. Same thing if you’re playing a slot in Florida that has a Hispanic theme and Spanish language. That’s because, as Fishman says, the goal of the newest slot game supplier is simple: “Give people what they want.”


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